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Thread: Free, Open Source eL Manager game - programmers wanted

  1. #1
    Seasoned Pro GavinZac's Avatar
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    Free, Open Source eL Manager game - programmers wanted

    As a bit of practice for my course, i've decided to make an football manager style game, open source.id like to keep it pretty simple, firstly because i have other commitments, and secondly because I hope to release it for mobile phones too.

    i have built some basic classes, but Im just wondering if any other eL fans with some programming knowledge want to get on board. i plan to write the programme in Java, but I know VB.NET too, and have the professional studio.

    So 2 questions:
    1) would foot.ie eL fans be interested in such a game?
    2) anyone able to help out?
    Your Chairperson,
    Gavin
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  2. #2
    thecorner
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    Quote Originally Posted by GavinZac

    So 2 questions:
    1) would foot.ie eL fans be interested in such a game?
    2) anyone able to help out?

    1. i'd be interested
    2. sorry
    Last edited by thecorner; 20/06/2005 at 2:13 PM.

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    First Team EnDai's Avatar
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    1) Of course
    2) Haven't done anything in Java in a few years, and even then I only did 1 year of it in college. I would be more able to help out if it was in C, and to a slightly lesser extent C++. [edit] But would be happy to try and get Java compiling on the new pc and refreshing my memory with it all, generally handy enough with the coding aspects of things (Recently finished a Quake3 Mod for college, so ok I guess )
    Last edited by EnDai; 20/06/2005 at 2:14 PM.
    God

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    First Team Drumcondra Red's Avatar
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    Interest- Yes
    Help- Wouldn't have a clue!!!!

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    Coach tiktok's Avatar
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    Quote Originally Posted by GavinZac
    So 2 questions:
    1) would foot.ie eL fans be interested in such a game?
    2) anyone able to help out?
    1) Yeah
    2) "I plan to write the programme in Java", if you can tell me where this 'Java' coffee shop is, I'll be happy to come along and bounce a few ideas around . Wouldn't have a clue Gav
    Cork City: Making 'Dream Team' seem realistic since 2007.

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    Quote Originally Posted by Drumcondra Red
    Interest- Yes
    Help- Wouldn't have a clue!!!!
    Ditto
    As I say, we're just young & a bit nieve.

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    Capped Player Schumi's Avatar
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    Ditto for me too.
    We're not arrogant, we're just better.

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    Gavinzac i would be well up for this. havent done any 3d java stuff, but am fairly confident in the aul java.

    pm me if you want more info etc.

    how do you plan on breaking it up etc?
    I'm a bloke,I'm an ocker
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    Mack Daddy gustavo's Avatar
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    ive done three years of java but im fairly crap at it! but would be willing to give it a go!

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    gavin a few things to note here as well. if you were getting help with it, you couldnt really use it as part of a course project especially if its open source, because anyone can add to it etc.

    how is the game going to look?? i mean have you thought out what it will look like?
    I'm a bloke,I'm an ocker
    And I really love your knockers,I'm a labourer by day,
    I **** up all me pay,Watching footy on TV,
    Just feed me more VB,Just pour my beer,And get my smokes, And go away

  11. #11
    Seasoned Pro GavinZac's Avatar
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    Quote Originally Posted by paul_oshea
    gavin a few things to note here as well. if you were getting help with it, you couldnt really use it as part of a course project especially if its open source, because anyone can add to it etc.

    how is the game going to look?? i mean have you thought out what it will look like?
    i wouldnt be submitting it or anything, it'd just be something to keep me programming over the summer.

    at the moment i have only done one year of Java in college, so its just the basics so far, but i am reading up about game design. i dont think it'll involve much, if any, 3d, especially since i hope to have a JDME (java for mobile phones/pda) version.
    Your Chairperson,
    Gavin
    Membership Advisory Board
    "Ex Bardus , Vicis"

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    dont ye mean J2ME

    ah ya fair enough, but you would still want it visually appealing if ye know what i mean.

    you could split it up between techies and non techies, if people are interested and want it but cant offer technical assistance then they could get all stats etc.

    btw its a lot more difficult to do this stuff for mobiles as the classes used are completely different and a lot of those that exist for j2se dont exist in the micro edition.
    I'm a bloke,I'm an ocker
    And I really love your knockers,I'm a labourer by day,
    I **** up all me pay,Watching footy on TV,
    Just feed me more VB,Just pour my beer,And get my smokes, And go away

  13. #13
    Seasoned Pro GavinZac's Avatar
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    thanks for the encouragement lads. anyone who's interested in giving it a shot, PM me. input from the start on how to go about doing it is very helpful

    this was my plan for the game's match logic: (i know its simplistic, but it can always be expanded once its working)

    every player has a score in each position, like GK, SC etc, champ manager style.
    the player (user, person playing the game) puts a player (soccer player...) into each position, and during the game, each area of the field is compared between the players in that area. such as in midfield it would compare Midfield Centre players against the opposition Midfield Centre's, strikers versus defenders, and so on.
    from this, an overall score could be gotten for each team.

    this would then be affected by the tactics each player (human or AI) selects. i'd propose using the ould rock paper scissors principle that is used in so many video games. the tactics could be split into different areas
    the 3 ive come up with are playing style (direct/ wide/ continental passing), play agression (attacking/ defensive / medium), and pre-match motivation (pressure / calm / medium).

    id like to have a transfer system but its wrecking my head trying to think of a way to implement it simplisticly
    Last edited by GavinZac; 20/06/2005 at 3:27 PM. Reason: clearing up any "player" confusion
    Your Chairperson,
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  14. #14
    Seasoned Pro GavinZac's Avatar
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    one good thing about this would be that, while it'll start as an eL game, after its done and working, theres nothing stopping it from being for other leagues, you'd just have to change the names and scores of players and clubs.
    Your Chairperson,
    Gavin
    Membership Advisory Board
    "Ex Bardus , Vicis"

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    this would then be affected by the tactics each player (human or AI) selects
    if you go down the road of AI things could get very tricky, but then again its hard to see it working in a "realistic" way without a bit of AI, otherwise you would have no consistency among games and teams etc.
    I'm a bloke,I'm an ocker
    And I really love your knockers,I'm a labourer by day,
    I **** up all me pay,Watching footy on TV,
    Just feed me more VB,Just pour my beer,And get my smokes, And go away

  16. #16
    Seasoned Pro GavinZac's Avatar
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    Quote Originally Posted by paul_oshea
    if you go down the road of AI things could get very tricky, but then again its hard to see it working in a "realistic" way without a bit of AI, otherwise you would have no consistency among games and teams etc.
    each club could have a prefered style, say city's would be firstly passing, then wide, then direct. shel's would be more direct, etc.

    less like AI and more like a spreadsheet, :lol:
    Your Chairperson,
    Gavin
    Membership Advisory Board
    "Ex Bardus , Vicis"

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    I just Pm'd you Gavin. I'll have a think and I'll be back onto you in a few days. I would love to be able to make this happen!
    The glass isn't half full or half empty it's just too damn big!

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    International Prospect Peadar's Avatar
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    Here's a resource you may find handy for mobile devices.
    Have Boot Disk, will travel

  19. #19
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    I should be able to supply audio for the game. Let me know the formats and styles and I'll see what I can do. www.sonicart-media.com
    www.WalkTheChalk.com - Stats, Opinion & Bluster on Irish Club Football

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